patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,879 entries, written by the people who wrote the code.

page 7 of 38

Recent changes

Last patched . (23 hours ago)

  1.  · #1579

    Gatz

    Fixed bug with Image Training that could cause it to stop abruptly if the player knew zero skills.

  2.  · #1578

    Gatz

    Fixed bug with trash talk that could prevent clones/NPCs from using it in some cases.

  3.  · #1577

    Gatz

    Raid room titles will be more descriptive of the type of room it is.

  4.  · #1576

    Gatz

    Acquiring Myth skills can impact unlocking conditions Eiyorei. Anyone with Eiyorei now is unaffected.

  5.  · #1575

    Gatz

    Raids will now spawn extra flavor items such as broken items and corpses of Time Village ninja that were felled. Corpses can rarely have armor, weapons, or skill scrolls. Corpses spawned this way can also be used with Shikon.

  6.  · #1574

    Gatz

    Hosenka has a new 'room' target option, target everyone the caster is fighting and who is fighting the caster. Also, tweaked the handseal time of Hosenka.

  7.  · #1573

    Gatz

    Changes time bug fix, should properly narrow times for changes.

  8.  · #1572

    Gatz

    Fixed bug with orderclones room and all options. They should properly issue the command to the appropriate clones correctly.

  9.  · #1571

    Gatz

    Fixed display bug where the Uber boss special description was showing up for other charactrs.

  10.  · #1570

    Gatz

    Fixed bug where items could bind to an NPC under specific circumstances.

  11.  · #1569

    Gatz

    Fixed bug in orderclone when using the "room" option.

  12.  · #1568

    Gatz

    New Anki option: Anki Guest (Homeowner). A player must be on the Homeowner's guest list for this to work. Help Anki for more info.

  13.  · #1567

    Gatz

    Fixed display bug when viewing the available decorations when they have color codes.

  14.  · #1566

    Gatz

    Fixed crash bug with houses not being able to open the file to write properly.

  15.  · #1565

    Gatz

    Fixed crash bug with Amaterasu.

  16.  · #1564

    Gatz

    Fixed bug with raid layouts being corrupted over a Copyover.

  17.  · #1563

    Gatz

    Fixed minor bug with how Gomuhone applies delay reduction.

  18.  · #1562

    Gatz

    Mudstat now displays information about player houses.

  19.  · #1561

    Gatz

    Shopkeepers that sell items won't deplete their Ryo when buying things. They'll still have limits on what they can buy based on what their base Ryo is vs the cost of the item.

  20.  · #1560

    Gatz

    Clones send any LSC/EXP earned to their creator over Copyover so it isn't lost, as long as the creator has Tajuu Kage Bunshin.

  21.  · #1559

    Gatz

    Added new functionality for houses: decorations. Decorations can be placed in any room in a house or stored when not wanted to be displayed. The houses command is how players can buy and interact with their decorations.

  22.  · #1558

    Gatz

    Added new ifcheck for Immortal Builders: objflag. Immortals can check out help ifchecks3 for more info.

  23.  · #1557

    Gatz

    Added NPC exclusive move: Present. This Ninjutsu summons a present that can either attack the target, heal the user, or rarely attack all the caster's opponents.

  24.  · #1556

    Gatz

    New NPC exclusive skill: Rampage. A devastating Taijutsu skill that grows in power the more people are actively fighting you.

  25.  · #1555

    Gatz

    Re-worked the the raid zone generation logic with a massive overhaul. Now the game has a generic zone generation algorithm that can be used for other applications.

  26.  · #1554

    Gatz

    Fixed small memory leak with raids.

  27.  · #1553

    Gatz

    Twitter support has been updated to support V2 API.

  28.  · #1552

    Gatz

    Shops no longer strip the color off the items they have in list.

  29.  · #1551

    Gatz

    Fixed bug with Copyover where generated mobs (raiders/clones) would lose their stats.

  30.  · #1550

    Gatz

    Chance for a raid to spawn is boosted by 2% per active player. If less than 3 raids are running, there is a 100% chance for a raid to spawn.

  31.  · #1549

    Gatz

    Fixed bug where houses loading after Copyover would cause objects to be set in the object extraction queue and not clear, causing corruption issues when using owhere.

  32.  · #1548

    Gatz

    After doing Anki the caster will look.

  33.  · #1547

    Gatz

    If a raid is about to expire, it'll first try to see if the goal was met but not finished and automatically finish it.

  34.  · #1546

    Gatz

    Upped the max fights per character from 8 to 16.

  35.  · #1545

    Gatz

    Added new home upgrade: morgue. A morgue prevents corpses dropped in the room from rotting.

  36.  · #1544

    Gatz

    When a player logs in, they will now see any current running event.

  37.  · #1543

    Gatz

    Added new command: events. Help event for more info.

  38.  · #1542

    Gatz

    Raised max percentage possible for player contribution to Player Activty Bonus. Immortals during the anniversary event contribute the maximum possible bonus.

  39.  · #1541

    Gatz

    Homes can now have their exits made hidden using the houses buy hidden_exit command.

  40.  · #1540

    Gatz

    A home's room can now have additional exits added to other rooms with the houses buy link option. Type "houses" for more info on the command and "houses info" to view rooms in your home.

  41.  · #1539

    Gatz

    Added new config option: clndetails. Help config for more info.

  42.  · #1538

    Gatz

    Raid spawning logic has changed to ensure a better spread of raid ranks. This will now also limit a raid rank to 2 raids that will spawn, so no one rank will dominate the raids. If no raids are active, a raid is guaranteed to spawn. Raid spawn chance cadence is also every minute, up from every 3 minutes.

  43.  · #1537

    Gatz

    Raids now persist over copyovers.

  44.  · #1536

    Gatz

    Immortals can now stop individual or all raids with the showraids command.

  45.  · #1535

    Gatz

    A skill scroll of a Myth ability's value has dramatically increased.

  46.  · #1534

    Gatz

    The Track skill level is lowered from 20 to 3.

  47.  · #1533

    Gatz

    Clones will now persist over copyovers.

  48.  · #1532

    Gatz

    Clones no longer disappear when someone gets disconnected. Clones will still be force cleared if a disconnected player is logged out after a period of time.

  49.  · #1531

    Gatz

    Fixed display bug with hip location with analyze command.

  50.  · #1530

    Gatz

    Fixed bug with room description display where after the description would be edited either from an Immortal Builder or a player's house, they would fail to display the description until a copyover or reboot.

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