patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,881 entries, written by the people who wrote the code.

page 30 of 38

Recent changes

Last patched . (1 day ago)

  1.  · #431

    Gatz

    Raised HP regen for standing, sitting and sleeping.

  2.  · #430

    Gatz

    Fixed bug with Ignore.

  3.  · #429

    Gatz

    Raised how much Chakra and Stamina stats give you.

  4.  · #428

    Gatz

    Changed around LSC by adding Genkai and Kagirinai.

  5.  · #427

    Gatz

    Added the ability for skills to have no percentage.

  6.  · #426

    Gatz

    Regenerate Chakra cost lowered.

  7.  · #425

    Gatz

    Added a snazzy new Anti-PK code for those folks who try to be clever and break the rules of the Alpha. It'll be lifted once PK is allowed.

  8.  · #424

    Gatz

    Baikyuu Kesson re-do to be stronger for Melee combat.

  9.  · #423

    Gatz

    Fixed bug with Ikioidzuku and Henjiru not stopping folks who couldn't form hand seals.

  10.  · #422

    Gatz

    Buddhist Palm, Dragon Punch and God Fist now require both hands to be free.

  11.  · #421

    Gatz

    Goukakyuu damage is now fixed.

  12.  · #420

    Gatz

    Karyuu Endan's damage is fixed and now won't cause a player to drop to negative Chakra, but the more Chakra used to fire the blast will increase the damage.

  13.  · #419

    Gatz

    Goukakyuu fixed to raise Mastery.

  14.  · #418

    Gatz

    Stamina costs for higher Taijutsu changed to be more on par with the Chakra costs of Ninjutsu.

  15.  · #417

    Gatz

    Fixed bug with Baikyuu Kesson being hand seal-able even when it shouldn't be.

  16.  · #416

    Gatz

    Fixed bugs in a couple Ninjutsu skills that weren't setup to work with Mastery skill.

  17.  · #415

    Gatz

    Added new Battle Ability 'Soranjiru'.

  18.  · #414

    Gatz

    Practice now displays your custom style with it's style name once you finalize it.

  19.  · #413

    Gatz

    When typing 'style' with no argument it will now display a custom style's name and not 'Custom'.

  20.  · #412

    Gatz

    Custom style's display in score using that custom style's name.

  21.  · #411

    Gatz

    You can now switch to your custom style using that style's name.

  22.  · #410

    Gatz

    Re-worked some of the style messages. When entering combat, you 'move in the style' you're currently set on.

  23.  · #409

    Gatz

    Fixed up score to be accurate with new styles.

  24.  · #408

    Gatz

    Skills are now affected by what styles the users are in.

  25.  · #407

    Gatz

    Added Custom Style, be -sure- to read help 'custom style'.

  26.  · #406

    Gatz

    Remodeled the weight formula for boosting LSC gains slightly, cleaned it up.

  27.  · #405

    Gatz

    Fixed small bug that allowed folks to switch to styles they have not yet learned.

  28.  · #404

    Gatz

    Fixed a bug that prevented abiities from being above level 100.

  29.  · #403

    Gatz

    Fixed bug that let Neutral style raise Kame's style.

  30.  · #402

    Gatz

    Removed 'level' from score, added 'levels' to statistics.

  31.  · #401

    Gatz

    New "Battle Abilites" are in! "Battle Abilities" are special and not like other abilities like Taijutsu, Ninjutsu and Genjutsu!

  32.  · #400

    Gatz

    Fixed a bug where the experience gained from walking stopped at Level 100.

  33.  · #399

    Gatz

    Changed Boukenka slightly, help boukenka for more details.

  34.  · #398

    Gatz

    Holylight now will make exits display their names even if that room is dark.

  35.  · #397

    Gatz

    AB blood type only gets a boost of exp boost of 5% when not in a group.

  36.  · #396

    Gatz

    Re-did the way blood types are discovered once more.

  37.  · #395

    Gatz

    Finally...after long been asked, I've added the Music Channel! Now shut up about it.

  38.  · #394

    Gatz

    Fixed bug in tprompt config, it was backwards.

  39.  · #393

    Gatz

    The way blood types are found out got re-worked a little.

  40.  · #392

    Gatz

    Fixed bug in unsilence.

  41.  · #391

    Gatz

    Gave auction a slight revamp, hehe.

  42.  · #390

    Gatz

    Charisma now has a much greater affect. Every point above 5 will give a 1% discount at stores.

  43.  · #389

    Gatz

    Updated the cost function for shops to work off the new level system.

  44.  · #388

    Gatz

    Sethenge will now properly capitalize.

  45.  · #387

    Gatz

    A style's percent raises from fighting in that combat style.

  46.  · #386

    Gatz

    Lowered the accuracy of statistics a bit.

  47.  · #385

    Gatz

    Fixed a small bug in Bonus Practices.

  48.  · #384

    Gatz

    Changed Pfile Cleaner, now 99 is the 'golden level' where your pfile will never be deleted for inactivity, used to be 50.

  49.  · #383

    Gatz

    Re-did the Genin Exam.

  50.  · #382

    Gatz

    Cleaned up the code. Namely, removed unnessecary #include statements.

Play in your browser