patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,881 entries, written by the people who wrote the code.

page 24 of 38

Recent changes

Last patched . (1 day ago)

  1.  · #731

    Gatz

    Having an authorized bio will now boost your experience by 10% and lowers the requirement to gain a LSC stat by 10%.

  2.  · #730

    Gatz

    Added new option to finger for Immortals, 'nobio' will display a finger file without the player's bio. Example: "finger bob nobio".

  3.  · #729

    Gatz

    Added a new auto-gain RPP system, help rpp.

  4.  · #728

    Gatz

    Updated the think command to the RP Log.

  5.  · #727

    Gatz

    A new log channel created for Immortals, RP. Now, all roleplaying that happens in-game, when a player has their RP flag on, is logged in the Roleplay log.

  6.  · #726

    Gatz

    Titles will only display if you have an authorized bio. Likewise, you can only set your title if your bio is authorized.

  7.  · #725

    Gatz

    Immortals can now see a special flag on who, if a player is currently helled.

  8.  · #724

    Gatz

    Reduced the experience required to level an item up.

  9.  · #723

    Gatz

    Fixed bug with object levels required EXP being too large to fit in an int.

  10.  · #722

    Gatz

    Tweaked the exhaustion recovery time limit slightly, it is a little bit lower now.

  11.  · #721

    Gatz

    If a player's stamina drops below -15, they get automatically stunned, irregardless whether or not they still have time left on their exhaustion recovery.

  12.  · #720

    Gatz

    During combat, normal, round based damaged is halved if you are forming hand seals.

  13.  · #719

    Gatz

    IMC added to NarutoMUD! Only players level 30 and up may use it and Immortals, of course.

  14.  · #718

    Gatz

    Items that give bonus to Chakra, Stamina and Health no longer screw up and cause you to lose the bonus.

  15.  · #717

    Gatz

    Auto-authing now will kick in when no Immortals are in the 'playing' state, ie writing gnotes or link dead, etc.

  16.  · #716

    Gatz

    Setlastname now will check to see if a name fits a Japanese theme before setting it.

  17.  · #715

    Gatz

    Gave a large overhaul to Kasui Mizu's damage formula to work more like Goukakyuu, now has a lot of cool tweaks to balance it out better.

  18.  · #714

    Gatz

    Tweaked Daibakufu's damage formula slightly.

  19.  · #713

    Gatz

    Portal's Room Monitor is now supported.

  20.  · #712

    Gatz

    Portal's Tell Monitor is now supported.

  21.  · #711

    Gatz

    Added support for my favorite client, Portal! Help mip for more details!

  22.  · #710

    Gatz

    Added new LSC 3.0 command 'newchakramold', going to be balanced a bit more before it replaces current Chakramold.

  23.  · #709

    Gatz

    Added new bonus to defeating types of NPCs a certain amount of times, help history for more details.

  24.  · #708

    Gatz

    Situp and pushup kept automatic but have been nerfed greatly, to keep in pace with LSC 3.0.

  25.  · #707

    Gatz

    Shadowbox is now changed to be LSC 3.0.

  26.  · #706

    Gatz

    Fixed extended bitvector bug.

  27.  · #705

    Gatz

    Socials are no longer case sensitive.

  28.  · #704

    Gatz

    Fixed a grouping issue with Ryo.

  29.  · #703

    Gatz

    Added new auto authorization code, help autoauth for more details.

  30.  · #702

    Gatz

    Added new experimental LSC 3.0 command, newshadowbox.

  31.  · #701

    Gatz

    Fixed LSC commands so their time is more accurate for the revised timer system.

  32.  · #700

    Gatz

    Big change, timer's were actually based off of 3 second increments. They are now fixed to be setup to 1 second increments like they -SHOULD- be. Bad SMAUG, bad!

  33.  · #699

    Gatz

    Added new field for settrashtalk, victory.

  34.  · #698

    Gatz

    Ported over Darien's descriptor cleanup snippet. Auto-cleanup of hanging descriptors, yeah!

  35.  · #697

    Gatz

    You can now use double quotes on the command line to do commands, which fixes a bug that prevented some skills with two words from working if there was more than one skill that shared that first word. Example, to do Doryuu Taiga you'd type: "doryuu taiga". For Baikyuu Kesson, it'd be "Baikyuu Kesson", etc.

  36.  · #696

    Gatz

    Added new BA, Kaku Omake. Help Kaku for more details.

  37.  · #695

    Gatz

    Added new system for skills, Passive Stat Modifiers. Help skills for more info.

  38.  · #694

    Gatz

    Added ifndef guards on all header files and changed the learned array to be signed char from short in the code.

  39.  · #693

    Gatz

    Fixed bug with train/untrain not costing the right amount of Ryo.

  40.  · #692

    Gatz

    Fixed bug with foreign skills not costing the right amount of practices.

  41.  · #691

    Gatz

    You can no longer keep doing Kata while idle, ie disconnected or in the void.

  42.  · #690

    Gatz

    If someone uses MUDConnector.com's connection checker for NarutoMUD, they get a specialized greeting welcoming them to play.

  43.  · #689

    Gatz

    Fixed dex, str and wis not giving an extra bonus if they are above 25.

  44.  · #688

    Gatz

    Fixed bug with giving a prototype object to a prototype mobile not working.

  45.  · #687

    Gatz

    Fixed bug that caused claimed EQ to trash your character's stats and AC on death.

  46.  · #686

    Gatz

    Any claimed eq which is worn will be moved into your inventory upon death.

  47.  · #685

    Gatz

    Mizu Hatsudenki now works for moves requiring mud, aswell.

  48.  · #684

    Gatz

    Added the new ability of 'favorite' for skills, help favorite for more details.

  49.  · #683

    Gatz

    Added Great Aged Turtle Kata (Kame kata are all done), help kame.

  50.  · #682

    Gatz

    Fixed small crash bug in nickname system.

Play in your browser